﻿#VAR(gptTable, TABLE)
#ADDTBL("gpt.tbl", gptTable)
#ACTIVETBL(gptTable)

#VAR(txtPtr, CUSTOMPOINTER)
#CREATEPTR(txtPtr, "GB", $C000, 16)

#VAR(mod, CUSTOMPOINTER)
#CREATEPTR(mod, "GB", $0, 16)

#VAR(ptrList, POINTERLIST)
#PTRLIST(ptrList, "block3 pointers.txt", txtPtr)

//mods rom to bipass decompression routine
#JMP($2FDD5B)
#WRITE(mod, $2FC000)

<$2A><$C3><$65><$60>

#JMP($2FE0D0,$2FFFFF)

#AUTOWRITE(ptrList, "<END>")

　　　　　　　　　<LINE>
　　　　　　　　　<END>

ATK　+10<END>

ATK　+20<END>

ATK　+30<END>

ATK　+50<END>

MATK　+10<END>

MATK　+20<END>

MATK　+30<END>

MATK　+50<END>

DEF　+10<END>

DEF　+20<END>

DEF +30<END>

DEF　+50<END>

MDEF　+10<END>

MDEF　+20<END>

MDEF　+30<END>

MDEF　+50<END>

AGI　+10<END>

AGI　+20<END>

AGI　+30<END>

AGI　+50<END>

AP　+20<END>

AP　+40<END>

AP　+60<END>

AP　+80<END>

AP　+100<END>

HP　+20<END>

HP　+40<END>

HP +60<END>

HP +80<END>

HP +100<END>

Prevents<LINE>
Poison<END>

Prevents<LINE>
Confusion<END>

Prevents<LINE>
Sleep<END>

Prevents<LINE>
Paralysis<END>

Prevents<LINE>
Disease<END>

Prevents<LINE>
MoveBlock<END>

Prevents<LINE>
Mag Block<END>

Prevents<LINE>
InstDeath<END>

WeaponDmg<LINE>
40%resist<END>

Magic dmg<LINE>
40%resist<END>

Prevents<LINE>
Pn+Cn+Slp<END>

Prevents<LINE>
Pz+Ds+Dth<END>

Prevents<LINE>
Mov+MgBlk<END>

Protects<LINE>
status<END>

HP +40<LINE>
DEF　+20<END>

HP　+60<LINE>
DEF　+30<END>

AP +20<LINE>
MDEF　+20<END>

AP +30<LINE>
MDEF　+30<END>

ATK　+20<LINE>
MATK　+20<END>

ATK　+30<LINE>
MATK　+30<END>

DEF　+20<LINE>
MDEF　+20<END>

DEF　+30<LINE>
MDEF　+30<END>

Human<LINE>
species<END>

Bird<LINE>
species<END>

Dragon<LINE>
species<END>

Plant<LINE>
species<END>

Reptile<LINE>
species<END>

Spirit<LINE>
species<END>

Insect<LINE>
species<END>

Weird<LINE>
species<END>

Mammal<LINE>
species<END>

Demon<LINE>
species<END>

Magic<LINE>
species<END>

Mechanicl<LINE>
species<END>

Aquatic<LINE>
species<END>

Ring with<LINE>
SatanPowr<END>

Cursed<LINE>
ring<END>

HP +100<LINE>
ATK　+50<END>

Bersrkr's<LINE>
ring<END>

AGI　+50<LINE>
DEF　+50<END>

DEF　+50<LINE>
MDEF　+50<END>

MATK　+50<LINE>
MDEF　+50<END>

MDEF　+50<LINE>
AP　+50<END>

Bloody<LINE>
Cursed Pc<END>

Cursed<LINE>
helmet<END>

Ring with<LINE>
ZombiePwr<END>

Ring worn<LINE>
byVampire<END>

All dmg<LINE>
40% res<END>

Negates<LINE>
all magic<END>

Negates<LINE>
all movesEND>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

DUMMY<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<LINE>
Stun 75%<END>

Weapon +<LINE>
Wind dmg<END>

Human<LINE>
protect<END>

Reptile<LINE>
protect<END>

WeaponDmg<LINE>
up<END>

HP absorb<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<LINE>
Stun 75%<END>

Weapon +<LINE>
Fire dmg<END>

Weapon +<LINE>
Lit dmg<END>

Bird<LINE>
protect<END>

Dragon<LINE>
protect<END>

WeaponDmg<LINE>
RecoverAP<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<LINE>
Stun 75%<END>

Weapon +<LINE>
Bliz dmg<END>

Strong vs<LINE>
Plants<END>

Strong vs<LINE>
Insects<END>

WeaponDmg<LINE>
Death 20%<END>

WeaponDmg<LINE>
Cancl 30%<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<LINE>
Stun 75%<END>

Strong vs<LINE>
Spirits<END>

Strong vs<LINE>
Demons<END>

WeaponDmg<LINE>
Conf 30%<END>

AP damage<END>

WeaponDmg<LINE>
Conf 20%<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<LINE>
Stun 75%<END>

Strong vs<LINE>
Weird<END>

Strong vs<LINE>
Mammals<END>

WeaponDmg<LINE>
MvBlk 60%<END>

WeaponDmg<LINE>
MagBlk60%<END>

WeaponDmg<LINE>
Pz 40%<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Stun 75%<END>

Weapon +<LINE>
Water dmg<END>

Weapon +<LINE>
Fire dmg<END>

Strong vs<LINE>
Aquatics<END>

Strong vs<LINE>
Mages<END>

WeaponDmg<LINE>
Cancl 30%<END>

WeaponDmg<LINE>
StealAcc.<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
up<END>

KO 1 foe<LINE>
-200 HP<END>

WeaponDmg<END>

Invincble<END>

Blocks HP<LINE>
recovery<END>

WeaponDmg<END>

Fire dmg<END>

Fire dmg<END>

Fire dmg<END>

Fire dmg<END>

Fire dmg<LINE>
up<END>

Fire dmg<END>

Fire dmg<LINE>
StunMagic<END>

HP to　1<LINE>
40%chance<END>

Fire dmg<LINE>
StunMagic<END>

HP to 1<LINE>
25%chance<END>

Wind dmg<END>

Wind dmg<END>

Wind dmg<END>

AGI up<END>

AGI down<END>

RunEasily<END>

AGI up<END>

AGI down<END>

RunEasily<END>

Cancl all<LINE>
actions<END>

RecoverHP<END>

RecoverHP<END>

RecoverHP<END>

RecoverHP<END>

Sleep 80%<END>

Paralysis<LINE>
recovery<END>

Sleep<LINE>
recovery<END>

BadStatus<LINE>
recovery<END>

RecoverHP<END>

Max HP up<END>

Earth dmg<END>

Earth dmg<END>

DEF up<END>

DEF down<END>

MDEF up<END>

MDEF down<END>

Protects<LINE>
status<END>

MaxHPdown<END>

AP absorb<END>

RecoverAP<END>

Lit dmg<END>

Lit dmg<END>

Lit dmg<END>

Magic dmg<LINE>
40%resist<END>

Lit dmg<END>

Change<LINE>
DuratnUp<END>

Change<LINE>
DuratnDwn<END>

Blocks AP<LINE>
recovery<END>

Change<LINE>
DuratnUp<END>

Change<LINE>
DuratnDwn<END>

Bliz dmg<END>

Bliz dmg<END>

Bliz dmg<END>

Weight up<END>

Pz 40%<END>

WeaponDmg<LINE>
invalid<END>

Magic dmg<LINE>
invalid<END>

Pz 30%<END>

Weight up<END>

Transform<END>

Psn<LINE>
recovery<END>

Disease<LINE>
recovery<END>

Confuse<LINE>
recovery<END>

MoveBlock<LINE>
recovery<END>

Mag Block<LINE>
recovery<END>

Poison 70%<END>

Disease 70%<END>

Confuse 70%<END>

Status<LINE>
recovery<END>

Weight 0<END>

ExplodDmg<END>

ExplodDmg<END>

ExplodDmg<END>

ExplodDmg<END>

ATK up<END>

MATK up<END>

Mag Block<END>

Destroy<LINE>
AllyRcovr<END>

Destroy<END>

AP dmg<END>

HP+Status<LINE>
recovery<END>

No attrib<LINE>
dmg<END>

Pz 99%<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<END>

WeaponDmg<LINE>
Crit 30%<END>

WeaponDmg<LINE>
Conf 40%<END>

WeaponDmg<LINE>
Crit 40%<END>

WeaponDmg<LINE>
Crit 40%<END>

WeaponDmg<END>

WeaponDmg<LINE>
Crit 40%<END>

WeaponDmg<LINE>
MagBlk60%<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<LINE>
Conf 50%<END>

HP absorb<END>

WeaponDmg<LINE>
MovBlk60%<END>

WeaponDmg<LINE>
MagBlk60%<END>

WeaponDmg<LINE>
Poison70%<END>

ATK+MATK<LINE>
down<END>

WeaponDmg<LINE>
Poison70%<END>

WeaponDmg<LINE>
Death 20%<END>

DEF+MDEF<LINE>
down<END>

WeaponDmg<END>

MaxHPdown<END>

WeaponDmg<LINE>
StatsDown<END>

WeaponDmg<LINE>
BadStatus<END>

Pz 35%<END>

WeaponDmg<LINE>
Cancl 50%<END>

WeaponDmg<END>

StatsDown<END>

Mv+MagBlk<LINE>
50%<END>

Blocks<LINE>
BadStatus<END>

WeaponDmg<LINE>
Cancl 50%<END>

Random<LINE>
Status<END>

ForestDmg<END>

DEF+MDEF<LINE>
down<END>

ExplodDmg<END>

Status<LINE>
recovery<END>

Wind dmg<END>

MaxHPDown<END>

Psn+Dis<LINE>
+Conf 99%<END>

Sleep 99%<END>

Water dmg<END>

Bliz dmg<END>

ATK+MATK<LINE>
down<END>

IcrianDmg<END>